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Gran Turismo 6 loses its online features March 28th, 2018

Catching up on another announcement I missed over the Christmas holidays, Polyphony Digital announced on December 28th that online services for Gran Turismo 6 would end on March 28th, 2018. The full announcement follows:

On 28 March 2018 at 12:00 UTC, the online services of the PlayStation®3-exclusive software “Gran Turismo 6” will come to an end. Prior to this on 31 January 2018, we will also end the distribution of downloadable content that can be used in-game.

After the end period, it will no longer be possible to utilize online services such as the Community, Open Lobby, Quick Match, and Seasonal Events. The offline portions of the game can still be played.

We would like to thank the many users of the Gran Turismo 6 online service since its first launch in 2013. From here on, we will continue to further improve the online services for the currently available title “Gran Turismo Sport”.

Released alongside Gran Turismo 6 was the Android and iOS app “GT6 Track Path Editor” which will also be removed from its respective mobile storefronts on March 28th. Even if you keep the app on your phone you will no longer be able to transfer data between it and the PlayStation 3 title after the 28th.

Gran Turismo 6 was originally released worldwide in December of 2013 and is currently the last numbered entry in the franchise. It was succeeded by Gran Turismo Sport on PlayStation 4 which was released in 2017. Gran Turismo 6 will remain available to download from the PlayStation Store and on disc from retailers. I’ve added the dates to the Watch List calendar.


Ace Combat Infinity shuts down March 31st, 2018

Despite being one of the reasons I started this site in the first place I still managed to miss this one! On December 8th, 2017 Bandai NAMCO announced they would be shutting down the free-to-play, multiplayer iteration of their long-running arcade flight combat series, Ace Combat Infinity on PlayStation 3. We’re already past the first milestone of January 9th, when all real-money in-game purchases were disabled, but there’s still time to check out the game leading up to its March 31st shutdown date. The full announcement follows:

To all pilots,

Thank you for playing ACE COMBAT INFINITY.

We regret to announce the closure of ACE COMBAT INFNITY. Thank you all for your support and we hope you enjoyed playing. We will be keeping the servers open until March 31st, 2018, so please continue to enjoy ACE COMBAT INFINITY until the very end. Details concerning the closure schedule can be found below.

ACE COMBAT INFINITY Closure Schedule
January 9th, 2018 – This is the last day for purchasing items. Items will no longer be available for purchase after this date.
*All purchased items can be used until the last day of service.
*No refunds are available for purchased items regardless of whether or not they have been used.
*The exact time when items will no longer be available for purchase may vary depending on your region.

March 1st, 2018 – After this date, free items will no longer be available and you will not be able to redeem any codes. Also, the game will no longer be available for download.
*All purchased items can be used until the last day of service.
*The exact time when items will no longer be available for purchase may vary depending on your region.

March 31st, 2018 – After this date, game updates will no longer be available and the servers will close.
*You will not be able to play the game once the servers have been closed.
*The date indicated above may change without prior notice.
*The exact time when the servers will close may vary depending on your region.

Additional information will be provided via in-game notifications and the official website.

– ACE COMBAT INFINITY Management Team

The announcement was accompanied by an unexpected trailer/tribute video to the game which has been up and running since May of 2014. By the March 31st deadline the game will be just two months shy of its fourth anniversary, quite a long run for such a niche franchise.

I’ve added the dates to the Watch List calendar and will have a page up soon. This one is near and dear to my heart so I hope to make a few videos as I dive back into it after nearly a year away from the game.


Gravity Rush 2 Online Services Deadline Extended to July 19th

Originally planned to be shut down on January 19th, Sony has surprisingly extended the life of Gravity Rush 2’s online features by six months. According to the post made late last week on the game’s Japanese portal, the online leaderboards and challenges, “Photo Ghost” functionality, and the ability to leave treasure hints for other players will now be shut down on July 19th, 2018 at 1am EDT. You can see a screenshot of the in-game message delivered to players above, courtesy of USgamer.

When the original announcement was made the team increased the drop rate of “Dusty Tokens”, an in-game currency that is needed to unlock new costumes and can only be obtained through the online features. The updated post goes on to confirm that the drop rate will stay cranked up through the new July 19th deadline to help more players unlock the exclusive content.

If you’ve been meaning to get back to the game for a while or still haven’t picked it up you’ve got a short but much-appreciated reprieve to catch up! I’ve removed the original calendar entry and added a new one to the Watch List calendar for the updated cutoff.


news-2017review

The graph above should be all I need to explain how Delisted Games fared in 2017! Thank you all for nearly quintupling the number of visits and page views to the site in our first full year online. I know it’s a bummer to end up coming to the site but I’m very happy to have been able to provide advance notice of upcoming delistings or confirm your sneaking suspicions that a game is gone.

Once again, Scott Pilgrim vs. The World: The Game was the undisputed most viewed title on the site with another 4,435 views in 2017. Ubisoft, if you’re out there, I’m pretty sure you can break even on the investment to bring this one back to life! Bryan Lee O’Malley is at least wholeheartedly on board so that’s one licensing hurdle out of the way.

The next most viewed game on the site also shouldn’t come as much of a surprise. Bookworm, including its many sequels and variations, has been a popular word game since it first showed up in 2003. It’s one of those games that breaks out of the typical gamer crowd and pulls in everyone from grandparents to CEOs. Unfortunately, many versions of the game have since been delisted and Electronic Arts isn’t in any rush to bring them back. While searching for ways to play the game in 2017 over 2,000 views came to us with plenty of comments asking for help and lamenting the loss.

Looking ahead to 2018 I’m sad to say I expect more games to be delisted or lose online features. More titles than ever are built around multiplayer, be it competitive or cooperative, on a large scale like PlayerUnknown’s Battlegrounds or one-on-one like Street Fighter V. Without capturing a large enough audience the value just isn’t there to keep supporting these games and modes, and publishers are quicker than ever to put their funding elsewhere. Throw in licensing deals that were established in the heyday of the Xbox 360, PlayStation 3, and Wii era and there’s just no denying we’re set up for more losses in 2018.

I’ll do my best to catch them before they’re gone and dig deep to find out the when, where, and why. The Delisted community was a huge help with that in 2017. The site received over 30 submissions including a lot of games that I would never have caught so quickly on my own. Keep ‘em coming and I’ll knock them out as soon as I can! I really, truly appreciate the help and responses so far!

Thanks again to everyone for a great 2017!


Nexon financial report casts a shadow over LawBreakers

LawBreakers, the “gravity-defying multiplayer FPS” from Cliff Bleszinski’s Boss Key Productions stepped fully onto the Watch List this week. The game launched on Steam in August of 2017 but despite its developer pedigree and “Mostly Positive” standings the graphs show that there just aren’t many people playing it. There have been a few spikes around new content releases but on average we’re talking a few dozen active players on any given day. Why? According to publisher Nexon’s latest earnings report it’s all due to the overwhelming popularity of PlayerUnknown’s Battlegrounds.

“LawBreakers is a unique FPS developed for core users. We had very high expectations for its launch; however, the timing of its launch turned out to be unfortunate, specifically the blockbuster PC online game PlayerUnknown’s Battlegrounds came out right about the same time, making the market environment very tough for the first-person shooters in general and for LawBreakers.” – Shiro Uemura, Representative Director and CFO at Nexon

Uemura added quite the definitive statement on the game in the Q&A section stating, “we will not be accruing any other impairment loss pertaining to LawBreakers in the future”. I’m no business guy so I had to look up impairment loss (I’m still not 100% on it) and while it isn’t a good thing it could just mean that Nexon has adjusted its financial expectations for the game going forward, not that they’re cutting it off ASAP.

Still, these financial statements coupled with the game’s low player count should definitely raise an eyebrow over the game’s longevity. For now, LawBreakers’ holiday events are wrapping up and the game is still available to buy on both Steam and PlayStation 4. I would expect the game to stick around through its one-year anniversary in August of 2018 but after that I wouldn’t be surprised to see a “sunset” announcement.

Source: USgamer


Last Chance for Transformers: Devastation & Legend of Korra

Time is running out on the digital versions of Transformers: Devastation and The Legend of Korra. Over the holiday weekend download codes from the Humble Store and GameStop for both titles dried up. That means the digital versions are now only available on Xbox platforms, but only for a few more days.

The current sale on each title has reduced the price by up to 75% but after December 31st the deal (and the games) will be gone. While Transformers was released on disc, The Legend of Korra is a digital exclusive so this really is the last chance to grab it. Here are the remaining links one more time:

Transformers: Devastation (Xbox 360 for $7.99, Xbox One for $10.00)

The Legend of Korra (Xbox 360 for $3.74, Xbox One for $3.75)


Transformers: Devastation & Legend of Korra Delisted December 21st

Activision is getting the jump on its traditional January delistings (see: everything from Spider-Man, to X-Men, to Ninja Turtles) by pulling a pair of licensed titles leading into the holiday weekend. Both Transformers: Devastation and The Legend of Korra by Platinum Games disappeared from digital storefronts on PlayStation and Steam on December 21st.

The games are currently still available on Xbox platforms and download codes are still on sale across Amazon, GameStop, and Humble Bundle. You can grab Transformers: Devastation on disc for consoles but The Legend of Korra was a digital exclusive which means once the download codes expire the game will be joining the Extinct List.

For anyone aiming to grab the games on download before they’re completely gone, here are a handful of direct links while I work on getting the full game pages up over the holiday break:

Transformers: Devastation
Retail versions
Humble Store
Xbox Store
GameStop.com

The Legend of Korra
Humble Store
Xbox Store
GameStop.com


Mario & Sonic at the Rio Olympics 2016 Delisting on December 27th

Thanks to an anonymous tip and JapaneseNintendo.com we’ve got word that Mario & Sonic at the Rio Olympics 2016 will be leaving the eShop for Nintendo Wii U and 3DS on December 27th at 10:00 JST (that’s December 26th at 8pm EST). The source links back to Nintendo Japan’s page for the game but I’ve found no mention of the delisting or if it applies to other territories.

For now, I’ve added the date to the Watch List calendar and will keep an eye on all digital versions of the game over the holidays to see when and where it disappears. In the meantime, there’s still a few definitive days to grab the game on download for Wii U or Nintendo 3DS.


Marvel Heroes Terminated November 27th as Gazillion Closes

When Gazillion first announced that Marvel Heroes would be shutting down the game was scheduled to go offline on December 31st, giving players over a month to enjoy the game for a final time. Amid last week’s tweets from now-former employees however, the game was rumored to be shut down as soon as Friday, November 24th. The holiday weekend came and went without notice from Gazillion or Marvel but as of the afternoon of Monday, November 27th, the game was gone. Marvel Heroes’ twitter account posted a final farewell message:

“It is with great sadness that we announce the closing of Gazillion Entertainment. As a result, we are no longer able to operate Marvel Heroes Omega until December 31 as originally planned. Instead, Marvel Heroes Omega will be sunset immediately on all platforms and will no longer be available as soon as this process is completed. The company would like to sincerely thank its fans and employees for all the support over the years of development and live service.”

The game’s subreddit group tallied the losses throughout the day which ended when the game’s homepage and forums were finally taken down. The Watch List calendar and the game’s page on the site have been updated to reflect these final details.


Demon's Souls Online Services to shut down February 28, 2018

Atlus announced via a post and tweet today that online services for 2009’s Demon’s Souls on PlayStation 3 will be terminated on February 28th, 2018. For many games that would mean losing a simple leaderboard feature or a separate multiplayer mode but for the Souls games, online functionality is woven into the experience. Polygon’s news post sums it up quite nicely, pointing out that:

It will mean an end to online cooperative and competitive multiplayer, the ability to write and read messages from other players, and the ability to see other players’ deaths and their wandering illusions. That will also impact the game’s inventive Old Monk boss battle, which attempts to summon another player to the player’s world, and its World Tendency features.

Atlus’ official statement goes on to confirm that the game will remain “fully playable”, though the complete Demon’s Souls experience as it was designed will be lost after February 2018. The news serves as advanced warning for fans of the rest of the Souls series: Dark Souls 1, 2, 3, and the off-shoot title, Bloodborne, all have similar online functionality that will also be turned off one day.

For now Demon’s Souls’ termination date has been added to the Watch List calendar.