Saturnine Games, a small team that’s offered a handful of downloadable titles since 2010, announced on September 17th that all of their 3DS and Wii U eShop releases would soon be removed from sale. The full post from the team with all the details follows:
“All games from Saturnine Games are going to be removed from the Nintendo eShop for both the 3DS and Wii U platforms.
In the Americas, Turtle Tale, Antipole, and Cosmos X2 will be removed from the Shop on September 29. In Europe, the games will remain available through September 30th. In both regions, Turtle Tale will be on sale for 33% off from September 20th until it’s removal.
In Japan, Turtle Tale will be available through October 10th.”
No explanation was given but in reply to the condolences and backlash to the news on Twitter, the team offered that “there are many issues involved in our decisions. We have no interest in discussing any more of it in public than is necessary.”
Among those reasons could be dissatisfaction with Nintendo’s approval or support processes. Or perhaps Saturnine Games is no longer able to meet Nintendo’s criteria as a developer or publisher as they haven’t released a title since 2014. There are plenty of reasons to guess at but sadly Saturnine isn’t coming forward with any more info just yet.
For now take note of the deadline in your territory or keep an eye on the Watch List calendar. I’ll have each game added to the site soon.
It was a mystery at the end of August as to why Square Enix would delist the nearly-decade-old RPG, The Last Remnant from Steam. But just last week the answer became painfully clear with the announcement of a remastered edition coming exclusively to PlayStation 4 on December 6th for $20.
Just days before this news, the game’s Steam Community page was updated, stating that “any plans to restart sale of this are yet to be confirmed” leaving players hoping for an equally polished-up PC version out in the cold, for now. Given the work to remaster the game and its low price point, it seems likely that it will also reappear on Steam, and could possibly come to Xbox One and even the Nintendo Switch in 2019; remastered re-releases are rarely exclusive to a single platform for long.
For now, I’ll update the game’s page on the site and report back if-and-when a release is announced for more platforms.
I’m back with another public service announcement, this time as a recap of what’s been going on in the official Delisted Games forums. Honestly, it’s been a lot of me talking to myself but I’m hoping that will change soon. Over the last few months I’ve been sharing research tools and delisting-adjacent links that I didn’t have time to turn into frontpage-worthy posts. Here’s a quick recap of the latest threads and the kinds of links you might’ve missed:
- SingleFile Extension: Save any webpage as a single file
- Former Director tweets: Motorstorm Apocalypse (PS3) multiplayer servers are going offline immediately
- Fan remake of P.T. put to rest by Konami
- Futureproofing: Motherboard’s ‘mass_archive’ lets you push archives of live sites to three archive services
- Old School RuneScape taken down due to pickpocketing bug, now back online
- A 7-year-old Sims mobile game is being pulled from Chinese app store
All that and I’m still loading up this sub-forum with dedicated pages for each game on the site so we can reminisce and discuss in a format that’s a little more enduring than a tweet storm. It’s simple enough to sign up and I’m not gathering any marketable data or anything like that. So come join up and hang out, or at least pop in from time to time, you never know what’s going to show up over there.
Here’s a little good news/bad news situation for fans of 38 Studios’ 2012 action/RPG Kingdoms of Amalur: Reckoning. THQ Nordic announced on September 6th that it had acquired the entire Kingdoms of Amalur IP, including the unrealized MMORPG, that went by the name of Copernicus. So the good news is that we’ll eventually get to explore new chapters in the Amalur story.
The bad news is that Reckoning, the only entry in the series so far, is probably going to be delisted within the next year or two. The game was originally published by Electronic Arts and with the entire IP now changing hands it’ll only be a matter of time before their license expires. But, as THQ Nordic has recently done with other properties like Saints Row, Darksiders, and Red Faction, a “remastered” re-release of Reckoning is almost assuredly on its way.
In as little as 6-8 months THQ will likely have announced, if not released, a “Re-Reckoning Edition” and the existing versions will be removed from sale. It’s not a huge loss as I fully expect the game to still be available in one form or another, but for anyone interested in the existing versions, you can still download it on Steam, PlayStation 3, and Xbox 360. And it’ll always be out there at retail no matter how THQ treats the IP going forward.
For the time being I’m going to add a tentative delisting date to the Watch List calendar for Reckoning around Summer 2019. I’ll update accordingly once THQ Nordic has released more concrete details.
Confirmation came by way of Kotaku yesterday that Carbine Studios and their most recent release, the 2014 MMORPG WildStar, are both being shut down. According to Kotaku’s source who was “briefed on the shutdown”, 50 staff members will soon be let go and a small team will manage the game until it is retired.
“Today, we are closing Carbine Studios and will begin the process of winding WildStar down to ultimately shutter the game,” publisher NCSoft told Kotaku. “WildStar players who have spent money within the game will be refunded purchases from July 1, 2018 until the payment system is shut off. We are also in the process of identifying the teams that will be doing the work to bring WildStar to a close. These decisions are very difficult to make and we are in the midst of shifting as many of our teammates as possible into other roles within the organization.”
WildStar went free-to-play in 2015 and is currently still available from NCSoft and on Steam, if anyone is looking to check it out before it’s gone. Until concrete details arrive I’m going to add the game to the Watch List calendar for a tentative December 31st deadline. I’ll update once NCSoft and Carbine release more info.
In a ballsy move (yes, I did), Zen Studios announced today that they have licensed the entire Williams and Bally pinball collections and that the first four tables will be launching in Pinball FX3 soon. That’s soon, as in the “coming weeks” according to this delicious FAQ that Zen Studios posted alongside the announcement. This news comes just two months after the same collection of 60 tables was removed from The Pinball Arcade but this won’t count as a re-listing of that title.
Volume 1 of the Pinball FX3 collection will include Fish Tales, Junk Yard, Medieval Madness, and The Getaway: High Speed II. Initially, the tables will be released on all modern console platforms including Nintendo Switch, PlayStation 4, Xbox One, Windows 10, Steam, and Zen Pinball 2 on Mac. According to the post the tables won’t be coming to iOS or Android right away but they may eventually appear in the mobile versions of Pinball FX.
The major sticking point with a lot of pinball fans is that the physics in Pinball FX has never felt quite realistic enough. It’s a point that the FAQ quickly addresses by stating “we have invested a lot of time and energy adjusting the physics simulation for the Williams tables, so they play true to form – it feels like real pinball. Early feedback suggests physics are spot on.”
You can read some more details in the official post and also find out how to start playing the beta versions of these tables right now on Steam.
Hey there fellow delisted visitors! I just wanted to remind everyone that there’s a Delisted Games YouTube channel for those who like to watch (uhh) or those who like to see these ungettable games in action. I’m still — still! — rebuilding the channel after its original form was stricken from the internet and over the last couple of months I’ve posted about 30 videos.
These have been added to their respective pages on the site and I’m working this weekend to queue up another few months of videos. There’s much more to be recorded but I’m afraid that will have to wait a bit longer as we’re in the process of buying a house and moving through the Autumn months. There’s plenty to catch up on in the meantime and here’s just a few of the latest uploads and popular videos on our channel:
- TMNT: Turtles in Time: Re-Shelled (Xbox 360)
- Gran Turismo HD Concept (PlayStation 3)
- Doc Louis’s Punch-Out!! (Nintendo Wii)
- Sega Rally Online Arcade (Xbox 360)
- Pinball Heroes (PlayStation 3)
- UNO (Xbox 360)
- Promethus (the demo of an unreleased PSP indie platformer)
- GTI Club+ Rally Cote D’Azur (PlayStation 3)
- Scott Pilgrim vs The World: The Game (the perennial favorite)
I am loathe to say it but if you could “Like and Subscribe” and all that, it really would help out the site and the channel. It’s much appreciated if you do but no worries if you don’t. Either way, thanks for finding your way to Delisted Games, I hope you found something useful here on the site.
Daybreak Games announced on August 24th that the original incarnation of H1Z1, currently known as Just Survive, will be shutting down on October 24th. Polygon has as clear a history as I’ve read on the H1Z1 saga but basically it started in Early Access in 2015 following the footsteps of Day Z. Then on the heels of Playerunknown’s Battlegrounds (and with the help of Playerunknown himself), the game split and relaunched as H1Z1: Just Survive and H1Z1: Battle Royale.
H1Z1 was never a massive success and even after the split the original game, Just Survive, continued to see dwindling player numbers. With H1Z1: Battle Royale fairing only slightly better these days it’s no surprise that Daybreak is putting Just Survive to bed. The full statement follows:
After careful consideration, we’ve made the difficult decision to sunset Just Survive on Wednesday, October 24 at 11 a.m. PT. The excitement of the game’s promise was palpable and its loyal community is still full of ideas for its future. Unfortunately, we are no longer in a position to fulfill its greatness and the current population of the game makes it untenable to maintain.
Just Survive was part of our first Early Access project, and we learned a great deal during its development. As with any open world game, the greatest stories came from our passionate players. From the incredibly skilled base builders to the free-ranging gangs, and all of the players named variations of “ImFriendly” and “PleaseDontShootMe”, we hope everyone had amazing adventures across Pleasant Valley and Badwater Canyon.
Thank you for taking the time to play the game, to help test it when we opened the Test servers to the public, and for all of the suggestions and feedback throughout Early Access. We truly appreciate everyone’s commitment and your contributions throughout the development process. Our promise is to do better and learn from every experience along the way.
Just Survive servers will remain available for play until Wednesday, October 24 at 11 a.m. PT, and starting immediately all Steam purchases and in-game transactions have been disabled. To find out if you are eligible for a refund via Steam, please visit this link.
Thank you again for your support and dedication to Just Survive.
The Just Survive Team at Daybreak Games
With little warning and with even less explanation, Square Enix have announced via Steam that The Last Remnant will be removed from digital sale on September 4th. The succinct news reads:
We will soon be discontinuing digital and physical sales of The Last Remnant on PC.
Sales will cease at the times below:-
Japan region: Wednesday 5th September, approximately 2:00 (JST)
NA region: Tuesday 4th September, approximately 10:00(PDT)
EU region: Tuesday 4th September, approximately 17:00(GMT)
Anyone already owning the game will still be able to play as per usual.
Thanks to everyone who’s adventured with the Mitras, Yamas, Qsitis and Sovanis!
Released on Xbox 360 in 2008 and on PC the following year, the game’s unexpected removal nearly a decade later may be due to a number of reasons. The Last Remnant was Square Enix’s first foray into development on the Unreal engine, a platform that may require a new licensing deal after so many years. It could also be due to lack of resources within Square Enix to maintain the game’s compatibility which was originally built for Windows XP. Unfortunately, Square Enix has given no official explanation.
The Last Remnant remains available on physical media for Xbox 360 and PC and after the deadline you’ll still be able to play it on Steam. I’ll have the date added to the Watch List calendar and a page up on the site soon.
In an August 17th update on the Forza Motorsport homepage, Turn 10’s Brian Ekberg announced that Forza Horizon 2 (and its DLC) would be removed from digital sale on September 30th as the game had reached “end of life” status. The news isn’t surprising as the original Forza Horizon followed almost the same trajectory from launch to delisting. Horizon 2 actually held out a year longer than the original entry, having been available to download for just about four years before its removal.
“A heads up for the Forza community: Forza Horizon 2 will reach “end of life” status on September 30,” writes Ekberg on the Forza Motorsport homepage. “That means that the game and its associated DLC will no longer be available for purchase.
After September 30, players who own Forza Horizon 2 will still able to download and play the game and its associated content as normal. However, Forza Horizon 2 and its DLC will no longer be for sale. Forza Horizon 2 is currently available as part of August Games With Gold so, if you haven’t played it already, now is a great time to grab it.”