Welcome to Delisted Games, a growing archive of 614 games you can’t play. The site is expanding all the time with new additions, reader submissions, and a feed of Watch List news below. You can use the search bar to find any game — It’s powerful! Read some hints — or use the menus at top to browse our collection by platform. Thanks for checking out the site!
Thanks go to TrueAchievements.com for this tip on a potential upcoming delisting for AER Memories of Old. The small indie team at Forgotten Key announced the sad news in January that the studio would be shutting down. In a post on Medium from January 15th, Forgotten Key’s Robin Hjelte explained some of what led to the decision.
“The last few years for us was much about finalizing and releasing AER Memories of Old, including porting and patching. That time was also about finding the next project, to fit in with how the market moves and try to find ways to sustain a growing studio. This is something we ultimately failed to do in a sustainable way even though our efforts bore fruit for a while.”
Although Forgotten Key has promised to keep AER available “on every released platform indefinitely”, it’s not hard to imagine it being delisted sooner rather than later: There is no formal studio to maintain the game, and the publishing deal with Daedalic Entertainment likely lasts for 3-7 years at most. Given AER’s 2017 release date, we’re nearly two years closer to a delisting already.
It’ll be a title to keep an eye on over the coming years but for now the colorful and flighty adventure game remains available on Xbox One, PlayStation 4, Steam, and GOG.com.
If you’ve visited the site at any point over the last two years you may have noticed there have been some long-overdue visual improvements recently. When I launched the site in 2016 my focus was on simple layouts with the one visual flair being the ever-present search bar filled with box art images. In the three years since, the internet has only become more visual focused and so it was time to catch up. Here’s a recap of what’s been happening on the site:
You’ve probably already noticed the new slider at the top of the homepage. It’s a nice visual representation of the latest additions along with a running tally of how many games are on the site.
At the very top of every page is the new menu system. It looks nicer than ever but the big triumph was getting it to work on mobile too! Mobile navigation is no longer a nightmare!!
Speaking of pages, nearly all of them have been rewritten and updated. Find out how YOU can help the site, read up on the site’s history, and view the improved Additions and Updates pages.
Several pages now use shortcodes to track the ever-growing number of unique games and companies on the site. Did you know there are 31 delisted games from Ubisoft alone?
The Games menu is where the changes are really striking! Each platform page now has an index to help find the game you’re looking for, and each entry pops with a new thumbnail icon and a sub-listing of its developer and publisher.
The Watch List is still home to the delisting calendar but the feed of posts below it has a unique visual layout with dates and related companies for quick browsing.
There are a few more changes that require more work that you may see pop up down the line, but for now I’m very happy with how the site looks and functions. Let me know what you think in the comments!
The future for Overkill’s The Walking Dead has gone from bad to worse since its release last November, and today things have grown even more grim. Skybound Entertainment, the company co-founded by The Walking Dead’s Robert Kirkman, announced yesterday to IGN that they are pulling their licensing and support from Overkill’s The Walking Dead, published by Starbreeze Studios.
“As of today, we have terminated our contract with Starbreeze Studios and will discontinue all efforts on Overkill’s The Walking Dead. Our creators and their stories are the core of Skybound, and since 2014 we have worked hard to expand the world of The Walking Dead into an exceptional Co-op Action FPS.
We did our best to work with Starbreeze and resolve many issues that we saw with the game, but ultimately Overkill’s The Walking Dead did not meet our standards nor is it the quality that we were promised. We are exceedingly sorry to our fans and share their disappointment in the game. We remain dedicated to providing our fans with the most premium quality content we can offer, and will continue to look for alternative video game options for the IP.”
Early this morning Starbreeze, the beleaguered publisher who is currently run by an interim CEO trying to manage millions of dollars in debt, with a barren lineup, and low studio morale (here’s an insightful read), responded with their own statement on the immediate and long-term future for the title. Acting CEO Mikael Nermark said:
“Skybound, the license holder of OVERKILL’s The Waling Dead, has filed a license related complaint with the main digital distribution platform for the Starbreeze game OVERKILL’s The Walking Dead. As a consequence, the product is expected to be removed from new purchases on Steam within a near future. Starbreeze and Skybound are in discussions about the agreement and Starbreeze is trying to resolve the issue to find an amicable solution with the ambition to finish and deliver season 2 of the game, as previously communicated.
We are deeply sorry for the issues this may cause anyone who has bought the game looking forward to the resolution of Season 2 and are working urgently to attempt to resolve the issue. Please keep an eye on the official OTWD channels for further news.”
This makes for an almost certain end to the unreleased PlayStation 4 and Xbox One versions of the game that console publisher 505 Games recently confirmed were merely “postponed”. If Starbreeze and Skybound somehow come to an arrangement to move forward these versions may still see a release, but right now it doesn’t seem very likely.
No dates have been announced at this point to add to the Watch List calendar so for now I’ll just keep checking for the game’s removal from Steam and update when the inevitable happens. Sources:USGamer | IGN | PC Gamer
Delistings happen for a lot of reasons but political dissent is a rare one. Devotion, a new horror game from Taiwanese developer Red Candle Games, was seemingly pulled from Steam on Monday the 25th for a jab at China’s president, Xi Jinping. The artwork at the center of the controversy is a poster that could be found in-game depicting the president as “Xi Jinping Winnie-the-Pooh moron”, according to translations. The president is reportedly averse to comparisons to the dopey bear, going as far as banning Disney’s film Christopher Robin from release in China and establishing a social media crackdown on similar likenesses.
When Devotion was still available on Steam, Red Candle Games first responded by saying that the artwork was a placeholder asset mistakenly left in the game but later admitted that one of their artists created and placed it. In the next follow-up, Red Candle Games explained their situation further and asked that critics not attack their development and publishing partners. In the most current post as of this writing, the studio said that the game was removed from Steam for bug fixes and to “ease the heightened pressure” from the community who had been review bombing the game since the artwork was first discovered. The full post reads:
“Due to technical issues that cause unexpected crashes and among other reasons, we are pulling <Devotion> off from steam store to have another complete QA check. At the same time we’d like to take this opportunity to ease the heightened pressure in our community resulted from our previous Art Material Incident, our team would also review our game material once again making sure no other unintended materials was inserted in. Hopefully this would help all audience to focus on the game itself again upon its return.”
As of this writing Devotion is still unavailable on Steam. I’ll keep an eye out for its return and get a game page up soon on the site. Source:Polygon