Viewing Author : ShawnS

RuneScape Classic shutting down August 6th

In a news post on the game’s official site, mod_ayiza announced the end of the line for RuneScape Classic on behalf of the Jagex team. The full post is below but to summarize: advancements in the day-to-day technology to support the newer versions of RuneScape, combined with an increase in bots and hacks, on top of the locked community of players for Classic have made it too costly to continue to support. But to give fans as much time as possible to play, Jagex made the announcement today, well ahead of the August 6th deadline when the servers will be shut down.

“RuneScape Classic was the first version of RuneScape, released in 2001.

For many years we’ve left all of the content from the original game available to play. Whilst it’s seemingly been happily plodding along since then, it is with great sadness that we have taken the difficult decision to say goodbye to RuneScape Classic, which we will be winding down over the next 3 months.

It has been amazing to see such dedication amongst those of you who have kept playing RuneScape Classic over the last few years, some of you have even managed to reach max total! However, it’s not all fun and games.

With advancements in technology helping to further support both RuneScape and Old School RuneScape, our tools are no longer compatible with Classic. This is particularly a problem with our community safety and macro detection tools. The game is now easily abused with the use of 3rd party macro tools, and botting has become an increasing issue.

We’ve not fully supported RuneScape Classic for years, so why are we suddenly seeing it as a problem now? The truth is that bots and lack of community safety tools are serious problems, however, we also feel that we can no longer offer long term service reliability due to the growing risk of unrecoverable game breaking bugs.

The number of bugs is getting worse, and we’re gradually seeing the game breaking. It’s important to highlight that these are bugs which we can’t fix due to the unsupported nature of the game.

As such, rather than have the game break indefinitely without any warning, we wanted to give everyone the opportunity to have their last goodbyes.

The RuneScape Classic servers will be taken offline at 8:00am BST on the 6th of August 2018. After such date, it will no longer be possible to log in to the Classic game. You will, of course, be able to continue playing as normal up until that date.

Thank you for your support over the years.”

I’ve added the date to the Watch List calendar and a page will be up for RuneScape Classic soon.

Cliff Bleszinski announces Boss Key studio is no more; Lawbreakers & Radical Heights on the Watch List

Both of Boss Key Productions’ beleaguered titles have officially joined the Watch List today after founder Cliff Bleszinski, confirmed that the studio is “effectively no more” on Twitter. Lawbreakers was already on the block after the game failed to find an audience and elicited a harsh statement from publisher Nexon, but the studio’s battle royale-alike, Radical Heights, is seemingly just as bad off. Cliff’s full statement follows:

As of today, Boss Key Productions is effectively no more.

Four years ago I set out to make a world class video game studio and I hired some of the best talent in the videogame industry. They worked tirelessly to produce quality products and, while we had our ups and downs, I’d like to think we had fun doing it. LawBreakers was a great game that unfortunately failed to gain traction, and, in a last ditch attempt we scrambled to do our take on the huge battle royale genre with Radical Heights which was well received, however, it was too little too late.

As for myself, I’m going to take some time off and reflect. I need to focus on myself and family as well as my Aussie, Teddy, who is slowly fading from us. Videogames will forever be a part of who I am and I hope to make something new again someday, however, I need to withdraw and take this time.

To those of you who have supported myself and the studio these last for [sic] years, THANK YOU from the bottom of my heart and everyone who came to work for me.

Please note that servers for Radical Heights will remain up for the near future.

Thanks again,

Cliff

There has been no more solid confirmation yet on what the “near future” means for either Lawbreakers or Radical Heights. The games’ social media accounts have yet to respond to the news but if you’ve ever had an interest, sooner rather than later would be a good time to check them out. Radical Heights is free-to-play on Steam and PC while Lawbreakers currently goes for $30 on both Steam and PlayStation 4.

Mafia debuted on GOG.com and returned to Steam in 2017

For such an often lamented delisting you’d think I would’ve caught word that Mafia returned to Steam (and finally debuted on GOG) late in 2017. Making its first appearance in the early 2000’s, it was a miracle that the game ever made it to Steam in the first place. Sadly, it was delisted just two years later due to its licensed 1920’s era soundtrack, and fans have been mourning the loss ever since.

Seriously, it’s right up there with Scott Pilgrim vs. The World: The Game for how often its removal is brought up. 2K Games finally put in the work to bring it back though, and while all of the licensed music has been excised from these 2017 releases, the experience is still intact. Psst! If you dig around the game’s forums you might find a guide on how to restore the music in the DRM-free GOG.com version, if you’re willing to put in the work.

I’ve updated its page on the site with more details but for the record, Mafia made its debut on GOG.com on October 20th, 2017 and returned to Steam on November 21st, 2017. If you’ve been mourning its loss you can even grab it for $7.49 on a GOG.com weekend sale that runs through 10pm UTC on Monday, May 14th. Sorry I didn’t get the news out there sooner!

Deformers removed from sale, online servers shutting down August 9th

Ready At Dawn, probably best known for the PlayStation 4 shooter The Order: 1886, have announced the end of sale and support for another of their original titles, Deformers. Despite being utterly adorable, the 2017 multiplayer arena brawler failed to take off with players on PlayStation 4, Xbox One, and Steam. In a May 11th update to the game’s official site, the studio stated that Deformers was “no longer financially viable”, announced the end of sale on digital platforms, and confirmed that online multiplayer would end on August 9th, 2018. The full announcement follows:

After much deliberation, Ready At Dawn has made the difficult decision to shut down Deformers servers in its Western and European markets on August 9th, 2018. All development on the Western/European version of Deformers will cease effective immediately, and as part of this transition, all physical and digital purchases of Deformers and real-money Strand Pack purchasing will be disabled.

Beginning today, all Workshop items will be available for free so that everyone has the chance to unlock all Forms and Styles for continued use in offline play. We will also be automatically unlocking all Forms and Styles for all accounts prior to the server shutdown.

To our Deformers Community,
Thank you for supporting us in pursuing our passion project. It isn’t often that a team gets that opportunity, and in the process also has the fortune to meet such wonderful and passionate players to join us on our journey. You’ve shared in our challenges and encouraged us along the way with your inspiring messages, artwork,and wonderful videos. We couldn’t have come this far without you. As painful as it was, we had to make a very difficult, but necessary, decision when it became clear that Deformers was no longer financially viable in the West and in Europe. This decision will allow us to keep providing the best play experience as possible for our other games and also enable us to continue to bring you new and exciting games in the future.

We thank you again for your continued support, and we encourage everyone to play and have fun with the game in the time remaining.

Thank You,
The Deformers Team

The game and its contentious real-money “Strand Packs” have already been removed from sale on Xbox but as of May 13th they remain available to buy on Steam, and on PlayStation 4 in Europe and North America. The game is also available on physical media and as of this writing Amazon is still offering a download code for the Xbox One version.

Local, offline multiplayer will be all that remains in the game after August 9th, although reviews paint it as an extremely limited mode with non-existent A.I. bots. Deformers has been added to the Watch List calendar and I’ll have a page up on the site for it soon.

Thanks to  GamerFirebird90 for submitting this information to the site.

Loadout also shutting down May 24th in advance of GDPR

Loadout is the next older game from a small studio to fall victim to the encroaching GDPR. In a farewell post on the game’s Steam page, Edge of Reality CEO Rob Cohen announced that the game would be shut down on May 24th, the same day the European Union’s General Data Protection Regulation goes into effect. The full post follows with plenty of details:

I’m very sad to announce that Loadout’s end of service will be on 5/24/2018. Thanks to everyone who made Loadout possible!

The Loadout Community
I hear from fans who passionately love Loadout every day. It started when we began closed beta in back in 2012, and it never stopped. Over 9 million people have played Loadout since then! There was never any question that Loadout was special. I’m deeply grateful to all you players who contributed your time, energy, creativity, and feedback. You’re the main reason I wish Loadout could live on. Maybe someday Loadout will return, but for now, it will go offline on 5/24/2018.

The Loadout Team
An incredible amount of talent, passion, and hard work went into Loadout. I’m still awed by your work! This includes everyone at Edge of Reality. Practically everyone at EOR contributed to Loadout in one way or another, whether directly or indirectly, and everyone deserves to share in the credit for what we accomplished. I still cheer for your many continued successes in work and life after EOR.

Our Friends at Playfab, Steam, and PlayStation
Thanks for all your help!

Why now?
Loadout just received a few death blows. Any one of these could have been fatal, but with all of them hitting at once, it’s clear that we have no choice but to shut it down.

GDPR
The well-intended GDPR legislation creates major burdens for small companies to do business in the EU, starting on 5/25. We don’t have the resources to update Loadout to GDPR compliance, and a big portion of Loadout players come from the EU. Sadly, while big companies have the resources to comply with the GDPR, that’s not always the case for small businesses. We still protect your privacy, and we wouldn’t dream of doing otherwise. We just don’t have the resources to overhaul Loadout and implement new features to meet a large list of new requirements.

Cloud end of service
Loadout depends on an old product from our main cloud provider, and that product is also ending service. I can’t speak for them, but GDPR may also be a factor. Porting Loadout to use their new product is a major undertaking, and we don’t have the resources to do that.

Rising costs
Other cloud products recently getting discontinued are resulting in much higher server costs, while Loadout’s revenues stay flat. This just put Loadout deep into the red, losing an alarming amount of money per month.

So, enjoy your last moments of Loadout, and record them for posterity!

Until next time,

Rob

The free-to-play game has already been removed from both Steam and PlayStation 4 but those who had previously downloaded it can continue playing until the end. The date has been added to the increasingly crowded Watch List calendar and a page for the game will be up on the site soon.

Digital Release:Nintendo 3DS
November 21, 2013 (JP)
June 27, 2014 (EU)
July 08, 2014 (US)

PlayStation 3
June 12, 2014 (JP)
June 27, 2014 (AU, EU)
July 08, 2014 (US)

PlayStation Vita
June 12, 2014 (JP)
June 27, 2014 (AU, EU)
July 15, 2014 (US)

Nintendo Wii U
June 12, 2014 (JP)
June 27, 2014 (EU)
July 08, 2014 (US)
Delisting (approx):July 2017 (AU, EU, US)
Developer:Ganbarion
Publisher:Bandai NAMCO
Available On:Retail
Nintendo 3DS (US)
Nintendo Wii U (EU, JP)
PlayStation 3 (US)
PlayStation Vita (US)

Digital
Nintendo 3DS (JP)
Nintendo Wii U (JP)
PlayStation 3 (JP)
PlayStation Vita (JP)
Links:One Piece Unlimited World Red homepage [Archive]
Nintendo.com page (3DS, Wii U)
PlayStation.com page (PS3, Vita)
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