September 19, 2019
|Delisting:||January 10, 2020|
|Developer:||Daybreak Game Company|
|Publisher:||Daybreak Game Company|
|Links:||PlanetSide Arena homepage [Archive]
On December 13th Daybreak Game Company announced that the rocky road for PlanetSide Arena would be coming to an early end on January 10th. After a delayed launch from January to September of 2019, the playerbase just wasn’t strong enough to support the gargantuan 250-on-250 player Massive Clash mode. As Polygon pointed out in their post, “It last saw 500 or more players concurrently logged in on Sept. 24”. Daybreak’s full announcement follows:
After careful consideration, we’ve made the difficult decision to shut down PlanetSide Arena servers.
While our team set out with an ambitious vision for a game that combined the massive-scale combat and camaraderie of PlanetSide through a diverse collection of new game modes, it has become clear after several months in Early Access that our population levels make it impossible to sustain the gameplay experience we envisioned.
As a result, PlanetSide Arena will formally shut down servers on January 10th, 2020 at 5:00 PM (PST). We are actively working with Steam to ensure that all players who made purchases during Early Access will automatically receive a full refund to their Steam Wallet after servers shut down in January.
Thank you again for your loyalty and support during Beta and Early Access. Your feedback was invaluable, and your enduring passion for PlanetSide remains the bedrock our community is built upon. As painful as it is to close this chapter so quickly, we remain deeply committed to this franchise, and look forward to continuing this journey through the PlanetSide Universe with all of you.
Executive Producer, PlanetSide Franchise
I’ve added the date to the Watch List calendar and will have a page on the site for the game soon.
I couldn’t help but wonder how much longer Daybreak Game Company might last after the past few years of delistings and server shutdowns. We lost PlanetSide and Legends of Norrath in 2016, Landmark in 2017, and Just Survive last October. Knowing nothing else about the company’s financials or player base, it looked like things might be getting grim.
But hey, let’s look on the bright side for a change! Thanks to the Nintendo Switch the company has a huge new player base to monetize with their long-running MMORPG, DC Universe Online. Launching later this Summer, the free-to-play MMO will initially run on its own server with crossplay between PC, PlayStation 4, and Xbox players a possibility down the line.
And for now that’s about all there is to say except that I’m glad I don’t have to write an obituary for a game as long-lasting as DCUO (not yet anyways).
Daybreak Games announced on August 24th that the original incarnation of H1Z1, currently known as Just Survive, will be shutting down on October 24th. Polygon has as clear a history as I’ve read on the H1Z1 saga but basically it started in Early Access in 2015 following the footsteps of Day Z. Then on the heels of Playerunknown’s Battlegrounds (and with the help of Playerunknown himself), the game split and relaunched as H1Z1: Just Survive and H1Z1: Battle Royale.
H1Z1 was never a massive success and even after the split the original game, Just Survive, continued to see dwindling player numbers. With H1Z1: Battle Royale fairing only slightly better these days it’s no surprise that Daybreak is putting Just Survive to bed. The full statement follows:
After careful consideration, we’ve made the difficult decision to sunset Just Survive on Wednesday, October 24 at 11 a.m. PT. The excitement of the game’s promise was palpable and its loyal community is still full of ideas for its future. Unfortunately, we are no longer in a position to fulfill its greatness and the current population of the game makes it untenable to maintain.
Just Survive was part of our first Early Access project, and we learned a great deal during its development. As with any open world game, the greatest stories came from our passionate players. From the incredibly skilled base builders to the free-ranging gangs, and all of the players named variations of “ImFriendly” and “PleaseDontShootMe”, we hope everyone had amazing adventures across Pleasant Valley and Badwater Canyon.
Thank you for taking the time to play the game, to help test it when we opened the Test servers to the public, and for all of the suggestions and feedback throughout Early Access. We truly appreciate everyone’s commitment and your contributions throughout the development process. Our promise is to do better and learn from every experience along the way.
Just Survive servers will remain available for play until Wednesday, October 24 at 11 a.m. PT, and starting immediately all Steam purchases and in-game transactions have been disabled. To find out if you are eligible for a refund via Steam, please visit this link.
Thank you again for your support and dedication to Just Survive.
The Just Survive Team at Daybreak Games
|Digital Release:||PlayStation 3
March 22, 2011 (EU, US)
November 01, 2011 (US) - Free to Play
|Delisting:||January 31, 2018
|Publisher:||Sony Online Entertainment/Daybreak Game Company|
|Available On:||PlayStation 4
PlayStation 3 (Retail)
|Links:||DC Universe Online homepage
PlayStation Store page