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News on upcoming delistings, server shutdowns, and studio closures. Anything that might signify an upcoming delisting will be posted here and may serve as a tentative page for a game until it is officially taken offline. This “platform” also covers any site news or happenings within the Delisted community.

Discord shutting down its game offerings on October 15th

Discord announced on September 12th that for the one-year anniversary of their Nitro Games service they will, umm, shut it all down. Launched in October of 2018, the idea was to bring a curated selection of “free” games to Nitro subscribers for $9.99/month as well as offer individual games for sale. Now that it’s time for Discord to renew their licensing deals with partners like THQ, 2K, and Deep Silver they’ve taken a long, hard look at the numbers and decided that it’s just not worth it.

“We learned a lot from all of you over the last year. Through your valuable feedback, it became clear that while we and some of you love these games, the truth is the vast majority of Nitro subscribers didn’t play them.

So, after careful consideration, we won’t be hitting Continue when these contracts come up for renewal. The Nitro Games catalogue will be removed on October 15th, 2019.”
Discord Blog

That catalog currently contains 97 titles and while access is going away, any titles that users purchased or were awarded as Nitro Game Perks will still be available in their libraries. Also on the upside is that no games were exclusive to Discord’s shop so there are no new Extinct titles to add.

As for us, I’m going to add a page for the entire Discord Nitro Games service and will not be adding individual pages for each game they offered. The deadline date will also be on the Watch List calendar for anyone that’s now trying to marathon through those 97 games before October 15th.

Did you ever buy a game on Discord? Are you a Nitro subscriber and does this news make you reconsider renewing your membership? Let us know in the comments below.

Bayonetta series on Wii U to be delisted next week

UPDATE 09/12: USGamer spoke with Nintendo on September 11th who confirmed that the games will also be removed from the North American Wii U eShop on September 19th as well. Our original post follows:

Heads up Bayonetta fans who are still rockin’ the Wii U. Both Bayonetta and Bayonetta 2 will be leaving the Wii U eShop in Japan on September 18th and in Europe on September 19th. Japanese Nintendo first broke the news earlier this morning and later in the day Siliconera confirmed that the European store pages for the games had been updated with the deadline.

Nintendo has been paring down their Wii U eShop library of late but heavy hitters like Bayonetta haven’t been their target. No explanation has been provided in any region or from any parties involved but “encouraging” Wii U holdouts to move over to the newer Switch releases seems to be the likeliest cause. 

So far there’s been no confirmation about a similar fate reaching the North American eShop but if you’ve been holding out for either game, this week might be a good time to grab them. Amazon currently has download codes on sale for both games while Bayonetta 2 can be had on disc. Check carefully though, only the initial run contained a second disc with the original game inside!

Thanks again to @MrFortyFive for bringing this to our attention.

Co-Operative servers for Dirty Bomb, a promising option for retiring titles

Last October the team behind the free-to-play shooter Dirty Bomb announced that they would no longer be developing the game. Naturally, this set off the delisting alarms but the team wasn’t ready to abandon the game just yet. While no new content would be coming to the game, Splash Damage assured fans that they would keep the servers running as long as there were a “meaningful number of players using them”.

The next update came in February of this year when the team announced a robust strategy to maintain dedicated and community-run servers. Their news post has much more detail but the gist of it is this: as popularity dwindles, underutilized community servers will be retired and taken over by Splash Damage to fill out the rack with dedicated servers. Eventually, as players reach a bare minimum, both the community and Splash Damage will be sharing space on a single server, minimizing costs for all involved while keeping the game available to the remaining dedicated fans.

This co-op strategy for managing a game’s player base is one of the most elegant I’ve seen so far, or at least one of the most forthcoming. When the end comes for a multiplayer title there are usually cries from fans to “turn the servers over to the community” which is typically met with… utter silence from developers and publishers.


Most likely because giving the community access requires handing over or at least opening up the game’s source code to the public. In many cases this can violate all kinds of contractual obligations established before the game was even announced, from non-disclosure agreements to the terms of use for middleware solutions. Furthermore, the bigger the publisher is, the more risk it puts on them: from investor backlash to expectations of equal treatment when they publish (and then shut down) their next game.

Wouldn’t it be nice? (Hey, maybe it will be!)

It’d be great if everyone could follow in the footsteps of what Splash Damage is attempting with Dirty Bomb. But given the immense variables in video game production (from infrastructure, to game engines, to server expenses) it’s understandable that not every title can follow suit. Not yet anyways. 

As advancements in multiplayer technology continue to unite console, PC, and even mobile players in the same games, we can only hope that the backend tech also coalesces to the point that this co-op sustainability is an option for more and more games.

Would you help front the costs to keep a game you love online? What are some lost titles you’d have chipped in for, or current ones you would love to see live on? Leave a comment and let us know.

Call of Juarez: Bound in Blood relisted on Xbox 360

We were sad to see that Call of Juarez: Bound in Blood was delisted from Xbox 360 back in July, but are happy to report the not-so-surprising news that it’s back on sale! Earlier this week we spotted that the game had returned on the Australian, European, and North American Xbox 360 marketplaces with a new publisher: Techland. Back in 2018 the studio announced that it had reacquired the rights to the Call of Juarez franchise from Ubisoft and after a couple of delistings, things are now mostly back in place.

 It seems the Juarez games on PlayStation 3 are a little harder to iron out and only Bound in Blood remains in odd form. In North America it is only available as the Full Game Trial download while across Europe it is only offered in a pricier bundle with Far Cry 3: Blood Dragon. Gunslinger, unfortunately, is still completely missing on PlayStation 3 while everyone seems happy to let The Cartel sleep in peace.

Check out the Bound in Blood page on the site for more details and direct links to download in your territory.