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Just three months old, Disintegration is already losing its multiplayer modes [UPDATE: V1 Shutting Down]

Just three months old, Disintegration is already losing its multiplayer modes [UPDATE: V1 Shutting Down]

[UPDATE 03/09/21] V1 Interactive announced on March 8th that the studio behind Disintegration will be closing soon. 

We are sad to inform you that V1 Interactive is officially closing. We want to thank all the talented people at V1, both past and present, who helped make the last 5 years wonderful. And a heartfelt thanks to the amazing community that supported us.

V1 Interactive Tweet

Marcus Lehto, President of V1, later posted on Twitter that “we’ve been transparent with [the team] about the state of things for months and are making this decision now so they still have ample time to search for new jobs while being supported by our studio”. Disintegration likely has some time left as things wind down at V1, but probably won’t last beyond 2021. The game is currently available on Steam, PlayStation 4, and Xbox One, though without its multiplayer modes. Our original post covering that news from September 17th, 2020 continues below.

Launched just three months ago, Disintegration, V1 Interactive’s combo of first-person shooting and squad-based strategy, is losing all of its multiplayer modes over the coming months. Starting today with the removal of the in-game store, all multiplayer features will be phased out by November 17th. The team’s full announcement follows:

We have made the difficult decision to remove Disintegration’s multiplayer modes from the game across all platforms. This will be done in phases over the coming months, starting today with the removal of the in-game store, and will conclude on November 17th with the full removal of multiplayer. The single player campaign will remain fully playable moving forward.

From both the development team at V1 Interactive and publishing group at Private Division, we stand by the creative risks taken to launch such a unique, genre-bending game created by this small but talented and passionate team. While our player base showed interest in the single player campaign, the game unfortunately struggled to build a significant audience necessary for a compelling multiplayer experience. After weighing options, we have collectively made the decision to sunset the multiplayer support.

We believe the video game industry needs constant innovation, and we will continue to take risks, follow creative visions, and support new ideas.

To everyone who has played Disintegration: we thank you.

-Private Division & V1 Interactive

V1 has provided a brief FAQ page with a few more details including Private Division’s continued support for the single player product going forward. That’s not to say that the game will never be delisted, but as an original property with no obvious licensed content, the game should be safe (if lacking features) for the foreseeable future.

I’ve added the November date for the multiplayer shutdown to the Watch List calendar for now.