tmntarcadeRelease:Xbox 360
March 3, 2007 (EU,JP,US)
Delisting:June 30, 2011
(Available For: 4y 3m)
Developer:Digital Eclipse
Publisher:Ubisoft
Available On:None
Links:Xbox.com Page [Archive]

Delisting

In January of 2006 Ubisoft secured the video game rights to the CG feature film reboot of the Teenage Mutant Ninja Turtles. This enabled them to form a co-publishing/licensing deal with Konami to port the original 1989 Teenage Mutant Ninja Turtles arcade game to consoles. Ubisoft also developed a polygonal update to the arcade sequel, Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled.

The arcade port — known simply as Teenage Mutant Ninja Turtles or TMNT 1989 Arcade (on Xbox.com) — was developed by Digital Eclipse and released exclusively for Xbox 360 on March 14th, 2007 in Europe, Japan and the US. Ubisoft’s licensing deal for the TMNT property expired in the Summer of 2011 and Konami’s own copyrights on the arcade game and Turtles in Time expired on October 16th, 2011 and September 1st, 2013 respectively. It seems neither Ubisoft, Konami nor another party sought to renew the licenses through 2013.

While word spread among news sites and blogs that Re-Shelled would be delisted on June 30th, 2011, the same advance notice was not given for the arcade port. Archive.org captures confirm that TMNT 1989 Arcade was also removed from Xbox Live alongside Re-Shelled between June 13th and July 14th of 2011.

Unlike Re-Shelled (which currently remains available on PlayStation 3 in Hong Kong and India), TMNT 1989 Arcade is fully delisted.

About the Game

“A blast from the past! Help the Turtles save their friends April and Master Splinter, and defeat the evil Shredder once more in this classic arcade brawler!

Everyone’s favourite totally tubular turtles bring their radical ninja skills to Xbox Live Arcade. The 1989 arcade classic, “Teenage Mutant Ninja Turtles,” will be available for download on Xbox Live® Arcade for Xbox 360™. True to the original arcade classic, gamers will be able to choose from one of four Ninja Turtles: Leonardo, Michelangelo, Donatello or Raphael and master their unique ninja weapons and abilities. Gamers will have the unique opportunity to play through the original seven levels alone, or with up to three others co-operatively via Xbox Live.”

Game Features

  • Includes voice support, cooperative multiplayer mode over Xbox Live and leaderboards
  • Earn up to 12 Achievements and 200 Gamerscore points

Our Video Coverage


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  • Brian White

    My understanding of digital purchases has always been that in the case of a delisting the game would no longer be for sale. I understood however that I would still be able to download the game as I purchased the game during a time in which a company was willing to sell me a licence.

    Anyone know the actually official policy? I have spent way too much money on digital purchases and feel like I have made a horrible mistake.

    This the the 2nd game I have come across that cannot be played.

    • Can you not find it in your purchase history? I just checked mine to be sure and TMNT 1989 Arcade is still listed and I was able to queue it up to download. What was the other game?

      On policy, it’s all top-secret, hush-hush, contract stuff and I don’t think anyone who knows for sure has spilled the beans to the public yet. From what I’ve gathered it seems to be based on what is licensed. The license holder may dictate if the license includes re-downloads or it may be up to the publisher.

      Unfortunately, there’s no way to know for sure because every game and every IP is negotiated differently so it really is a crap shoot from game to game.

      • Brian White

        I was eventually able to find TMNT. I had to scroll for several minutes as I have been making digital purchases since they were first offered and I also used to download every demo and video.

        I do wish that the download option was available from the website but at least my purchase was available.

        Keep in mind that your digital purchase history on Microsoft’s site only goes back to 2009. I have purchases back to Oblivion’s Horse Armor.

        The other game is Bully. Bully is newly available on Xbox One and will not work on there. I downloaded it on 360 and it worked fine. On the One, I was able to click “purchase” and it instantly said, “thank you for purchasing” but didn’t charge me.

        The game downloaded the the One fine. Now, when I click the game it waits a moment and then tells me to insert the disk or purchase the game.

        I go back to the store and I get the same process over and over.

        I called Xbox support and was on the phone for an hour and even had them call back several hours later… The final resolution was that the licences may have changed since the 360 and would require me to purchase the game again. He did not know how to do that though??? At least I have the game where I purchased it but it still makes me worry.

        I would say that digital purchases are far from “safe” but still seem to be OK.

        • Brian White

          Also one more note as to why I thought I lost the purchase:

          I first looked in my MS purchase history and noticed that my history only goes back to 2009.

          When looking at my TMNT achievements, I could see that I purchased the game in Sept of 07′.

          As explained above, the game did show up but ONLY in the 360 interface looking at download history. This history also grows bigger and bigger with Xbox One and Windows store purchases that show up as “content not available” or something like that.

          • My bad, I should have originally linked you to the page on the site for how to get your games back. There’s a fantastic web interface for it on Xbox (http://delistedgames.com/for-xbox-360-games/). It goes all the way back, mine anyways goes to ’06 when I first got on Xbox Live. And you can filter by content (Xbox Live Arcade, demos, themes, etc). Way, way easier than trying to navigate it on an Xbox itself… not sure how it works with queuing things up to an Xbox One though.

            Bully might be a weird case because it was on disc, download and now on Xbox One backward compatibility. My guess is it is confused as to which one you own and is expecting you to put the disc in to validate? I dunno, just a guess but it SHOULD work better than that!