“The music licenses for Alan Wake are expiring. As a result, the game is going to be taken out of physical and digital retail. Alan Wake’s American Nightmare will stay in retail. We’re having a 90% off “Sunset Sale” for Alan Wake on Steam May 13th through the 15th, 2017.”
The unfortunate but appreciably straight-to-the-point post appeared today on Remedy’s Alan Wake forum. The music licensing for the original Alan Wake is expiring and since Remedy didn’t negotiate the original license they have no immediate way to renew. As a result, the original Alan Wake and its DLC will be removed from sale on Steam and Xbox platforms on Tuesday, May 16th. Though not clarified by Remedy this will presumably see the game delisted from GOG.com as well.
In a post by Polygon, Remedy’s head of communications, Thomas Puha, added that “Microsoft and Remedy are looking into renegotiating the music licenses, but there’s nothing more to comment on that for now. Obviously having to remove the game from stores is rather unfortunate. So, we figured, let’s discount the game heavily and those who have not bought Alan Wake yet, here’s your chance to grab it on Steam.”
The original forum post lays out a few more details on the sale and confirms that the digital-only pseudo-sequel, Alan Wake’s American Nightmare, isn’t going away… yet. The original Alan Wake is also available on disc for Xbox 360 and download codes continue to be sold on Amazon.
Just polishing up some things, trying out some fresh layouts, and I needed a test post for the News category.
Over the last few weeks I’ve been compiling the details for 20 delisted Irem games. Their 2011-2012 sweep was intense. All of the game pages are still placeholders but they each contain the full story and breakdown of the titles involved. Check it out, it’s quite the epic delisting.
You may also notice that a Google ad has appeared on the sidebar to your right. I’m sure it’s a blinking jumble advertising “Free Minecraft” or featuring a chainmail lady butt. Whether you click it or not I get some percentage of a penny so if you don’t mind, would you consider whitelisting DelistedGames.com in your ad blocker? It’s the only ad I’m going to place on the site and since the Patreon failed to take off it’s all the income I’ve got going from this mad endeavor.
Unfortunately there isn’t much. After the previously announced deadline of March 31st the only thing left on the DSi Shop is the 3DS Transfer Tool and your purchase history. If you would like to keep your DSiWare games accessible re-download them or transfer them to a 3DS as soon as possible. This ability will also be retired at some point but Nintendo has not yet given a specific date.
You can look back at the DSi Shop in action with my previous post and this YouTube playlist recorded before the deadline. This gives us a historical view of what was available directly on the DSi up to its end and can be compared to the current offerings on the 3DS eShop.
On April 1st of 2016 Nintendo announcedplans to shut down the DSi Shop on the Nintendo DSi and DSi XL, collectively referred to as DSiWare. The announcement revealed a two-part timeline: the ability to add funds would end on September 30th, 2016 and the ability to make purchases would end on March 31st, 2017. The announcement further stated that the ability to re-download DSiWare titles would end “at some point” but no further information has been revealed.
As a precaution I recorded a tour of the DSi Shop at the end of January 2017 to capture its appearance and function before the March 31st deadline. As Nintendo has not revealed any further information I am operating under the assumption that after March 31st the DSi Shop may be completely inaccessible. Now that we’re down to the last few days before the deadline I wanted to share this three-part tour of the DSi Shop as it appears today.
Part 3 is probably the most interesting as I scroll through all of the titles available before the deadline. Though many games have already been removed this should help confirm future delistings and titles that are not brought over to the Nintendo eShop on the 3DS. These titles will eventually have their own pages on the site as well as the DSi Shop platform itself, similar to the PlayStation Mobile page.
Check out the playlist above to see the DSi Shop in action and look for a follow-up after March 31st as we see what remains.
A quick update since the site’s been rather silent since mid-February. I was in the hospital for a few days, recovered in time for a vacation we’d been planning for a year and came back to a workplace that’s melting down around me. I have been working on content, though it’s mostly been video that needs a lot of editing and cleanup before I can get it on YouTube.
Some of it will be up soon and I plan on having a look at the DSiWare shop posted before the service’s long-coming shutdown on March 31st.
In a post to the official Club Penguin site on January 30th, 2017, the team announced that the long running online social space would be shutting down at the end of March.
As part of the launch of Club Penguin Island in March, we will be transitioning to an entirely new platform, and, we’ve made the decision to discontinue the current Club Penguin game on desktop and mobile devices on March 29, 2017.
New paid memberships were disabled at the time of the announcement but anyone (with or without an account) can still log in as Club Penguin winds down with a “Waddle On Party” through March 29th. The team is also using this announcement to encourage pre-registration for Club Penguin Island and have confirmed that existing accounts will not be carried over to the new game.
After publishing rights changed hands back in August 2016, both Guilty Gear X2 #Reload and Guilty Gear Isuka were removed from Steam. Not much had changed until January 6th when one forum post asking where the game was elicited a response from one of the developers at Arc System Works.
Sure enough, bothgames were returned to sale later on January 6th with the publisher changed from KISS ltd to Arc System Works. I’ve updated both game pages on the site.
Daybreak Game Company announced on Thursday that they will be shutting down Landmark, the sandbox MMO counterpart and successor to EverQuest Next, on February 21st, 2017.
“With heavy hearts, we are writing today to inform you that after much review, we have decided to close Landmark game servers on February 21, 2017,” reads the statement on the Landmark homepage. “Since Landmark first entered Alpha, we have been impressed by the creative talents in this community. You pushed the boundaries of what Landmark could do, and we are grateful for the time and energy you shared through your creations in this game.”
The game has been delisted from Steam and is no longer available to buy from the Landmark site but current players may continue logging in until the 21st. Players can no longer list items for sale and all existing items with a Daybreak Cash price will be reduced to 1 DBC. It’s a small consolation but players should be able to check out any items they’ve had their eye on with the new baseline price.
Along with the game, Daybreak will be shutting down Landmark’s forums and social media channels no later than 4:00pm PST on the 21st of February. A pre-emptive FAQ entry also rules out the possibility of fan-supported servers.
Unfortunately I was not able to grab all of the Xbox Fitness workouts from when the service first launched but I have now archived some of them. The Delisted Games YouTube channel now has a playlist where I’ll be collecting the workouts as I record them ahead of the service’s final day on July 1st, 2017.
So far I’ve recorded the two exclusive Zombies workouts and Anja Garcia’s 4-party Mobility & Strength Training routines. There’s a demo workout that showcases some of the app’s biggest names and I think I’ve got one other Athlete workout I have access to. The Zombies stuff is definitely worth a look for fans of modern FMV games. It’s ostensibly produced by SUMO Digital, the same team behind the also-delisted FMV Kinect game, Intel Discovered and is one of the most creative workout videos I’ve ever seen.
Oh, and pardon me for mostly sitting on the couch in the little Kinect window during these workouts. I’m here to archive, not break a sweat.