LawBreakers, the “gravity-defying multiplayer FPS” from Cliff Bleszinski’s Boss Key Productions stepped fully onto the Watch List this week. The game launched on Steam in August of 2017 but despite its developer pedigree and “Mostly Positive” standings the graphs show that there just aren’t many people playing it. There have been a few spikes around new content releases but on average we’re talking a few dozen active players on any given day. Why? According to publisher Nexon’s latest earnings report it’s all due to the overwhelming popularity of PlayerUnknown’s Battlegrounds.
“LawBreakers is a unique FPS developed for core users. We had very high expectations for its launch; however, the timing of its launch turned out to be unfortunate, specifically the blockbuster PC online game PlayerUnknown’s Battlegrounds came out right about the same time, making the market environment very tough for the first-person shooters in general and for LawBreakers.” – Shiro Uemura, Representative Director and CFO at Nexon
Uemura added quite the definitive statement on the game in the Q&A section stating, “we will not be accruing any other impairment loss pertaining to LawBreakers in the future”. I’m no business guy so I had to look up impairment loss (I’m still not 100% on it) and while it isn’t a good thing it could just mean that Nexon has adjusted its financial expectations for the game going forward, not that they’re cutting it off ASAP.
Still, these financial statements coupled with the game’s low player count should definitely raise an eyebrow over the game’s longevity. For now, LawBreakers’ holiday events are wrapping up and the game is still available to buy on both Steam and PlayStation 4. I would expect the game to stick around through its one-year anniversary in August of 2018 but after that I wouldn’t be surprised to see a “sunset” announcement.
Time is running out on the digital versions of Transformers: Devastation and The Legend of Korra. Over the holiday weekend download codes from the Humble Store and GameStop for both titles dried up. That means the digital versions are now only available on Xbox platforms, but only for a few more days.
The current sale on each title has reduced the price by up to 75% but after December 31st the deal (and the games) will be gone. While Transformers was released on disc, The Legend of Korra is a digital exclusive so this really is the last chance to grab it. Here are the remaining links one more time:
Transformers: Devastation (Xbox 360 for $7.99, Xbox One for $10.00)
The Legend of Korra (Xbox 360 for $3.74, Xbox One for $3.75)
Activision is getting the jump on its traditional January delistings (see: everything from Spider-Man, to X-Men, to Ninja Turtles) by pulling a pair of licensed titles leading into the holiday weekend. Both Transformers: Devastation and The Legend of Korra by Platinum Games disappeared from digital storefronts on PlayStation and Steam on December 21st.
The games are currently still available on Xbox platforms and download codes are still on sale across Amazon, GameStop, and Humble Bundle. You can grab Transformers: Devastation on disc for consoles but The Legend of Korra was a digital exclusive which means once the download codes expire the game will be joining the Extinct List.
For anyone aiming to grab the games on download before they’re completely gone, here are a handful of direct links while I work on getting the full game pages up over the holiday break:
The Legend of Korra
Thanks to an anonymous tip and JapaneseNintendo.com we’ve got word that Mario & Sonic at the Rio Olympics 2016 will be leaving the eShop for Nintendo Wii U and 3DS on December 27th at 10:00 JST (that’s December 26th at 8pm EST). The source links back to Nintendo Japan’s page for the game but I’ve found no mention of the delisting or if it applies to other territories.
For now, I’ve added the date to the Watch List calendar and will keep an eye on all digital versions of the game over the holidays to see when and where it disappears. In the meantime, there’s still a few definitive days to grab the game on download for Wii U or Nintendo 3DS.
When Gazillion first announced that Marvel Heroes would be shutting down the game was scheduled to go offline on December 31st, giving players over a month to enjoy the game for a final time. Amid last week’s tweets from now-former employees however, the game was rumored to be shut down as soon as Friday, November 24th. The holiday weekend came and went without notice from Gazillion or Marvel but as of the afternoon of Monday, November 27th, the game was gone. Marvel Heroes’ twitter account posted a final farewell message:
“It is with great sadness that we announce the closing of Gazillion Entertainment. As a result, we are no longer able to operate Marvel Heroes Omega until December 31 as originally planned. Instead, Marvel Heroes Omega will be sunset immediately on all platforms and will no longer be available as soon as this process is completed. The company would like to sincerely thank its fans and employees for all the support over the years of development and live service.”
The game’s subreddit group tallied the losses throughout the day which ended when the game’s homepage and forums were finally taken down. The Watch List calendar and the game’s page on the site have been updated to reflect these final details.
Atlus announced via a post and tweet today that online services for 2009’s Demon’s Souls on PlayStation 3 will be terminated on February 28th, 2018. For many games that would mean losing a simple leaderboard feature or a separate multiplayer mode but for the Souls games, online functionality is woven into the experience. Polygon’s news post sums it up quite nicely, pointing out that:
It will mean an end to online cooperative and competitive multiplayer, the ability to write and read messages from other players, and the ability to see other players’ deaths and their wandering illusions. That will also impact the game’s inventive Old Monk boss battle, which attempts to summon another player to the player’s world, and its World Tendency features.
Atlus’ official statement goes on to confirm that the game will remain “fully playable”, though the complete Demon’s Souls experience as it was designed will be lost after February 2018. The news serves as advanced warning for fans of the rest of the Souls series: Dark Souls 1, 2, 3, and the off-shoot title, Bloodborne, all have similar online functionality that will also be turned off one day.
For now Demon’s Souls’ termination date has been added to the Watch List calendar.
Massively Overpowered, who has closely followed the drama surrounding Marvel Heroes, has reported by way of an anonymous source that Gazillion Entertainment has disbanded, laid off nearly all staff, and will be shutting down the game November 24th instead of December 31st.
The source also shared parts of a termination letter delivered to Gazillion staff by CEO Dave Dohrmann that indicated creditors had “pulled the plug” on funding, and that accrued time off and health benefits were no longer being honored.
Shortly after, a pair of former Gazillion employees tweeted to confirm and provide context (via USgamer).
As of this writing neither Gazillion, Disney, or Marvel have made any public statements. Marvel Heroes is officially scheduled to shut down on December 31st but if you were planning to play a fond farewell to the game you may want to log in today, just in case.
In one of the most detailed and sentimental announcements we’ve seen yet, NCSOFT has confirmed plans to close down its MOBA title Master X Master on January 31st, 2018. The full announcement follows:
“There is no easy way to say this, but regretfully, we will be discontinuing our service for MXM, with the final day of the game’s life to be January 31. Deciding to close the game is not a decision we come to lightly, but ultimately it came down to a matter of business—we explored several options, but none of them were sustainable. We truly believe that MXM is special, and offered a lot of new ideas to change up the MOBA genre, but in trying to carve out a niche for itself, we failed to connect with players.
For the remainder of the game’s service, we’re going to do everything we can to honor the community and show thanks for your support. We know this news is difficult to hear for remaining players—trust that we are as heartbroken as you are that we have to say goodbye to it. To that end, in recognition of all of you who love playing the game, here are our plans from now until the servers close:
- All players will receive 500,000 X-Coin to unlock all content
- The community-developed Lua skin will be made available to all players for 1 X-Coin
- Real money purchases on the MXM Store will be permanently disabled
- All game modes will be turned on, and available at all times
- Refunds in full on purchases made between Aug. 30 and Nov. 16. This will happen automatically within the next 7-14 days, and will be refunded via the same method the purchase was made, if possible. For additional refund specifics please refer to our FAQ.
We are truly grateful for the community that grew around MXM, and for your support of the game. We saw MXM as a challenge to the status quo—a change-up of mechanics that would revitalize the MOBA genre and attract players who wanted to test the upper limits of their skills—but in the end, it wasn’t enough to take on the established juggernauts. It truly is awe-inspiring to have been a part of the community’s creativity and passion—the art, videos, and guides, the emergent gameplay and meta as new Masters were introduced, the high-level online competitions, and more—truly, thank you.
We again want to extend our sincere gratitude to the MXM community, and hope you all can enjoy the remaining time with the game. We’ll be continuing to provide updates on the official forums, Twitter, and Facebook until January 31.“
The date has been added to the Watch List calendar and a page for the title will be added to the site soon.
In a statement given to Kotaku on November 15th, Disney/Marvel announced that they had terminated their relationship with developer Gazillion Entertainment and that all Marvel Heroes games would be shut down. Later in the day the official Marvel Heroes homepage was updated with the following farewell message and further details:
“We’re sad to inform our players and our entire Marvel Heroes family that Marvel Heroes Omega will be shutting down.
The Marvel Heroes servers will stay on until Dec 31, 2017, and we’ll be removing real money purchases as soon as possible. Players will be able to play the game entirely for free once this sunset period commences. We will share the exact date things go completely free as soon as we can.
We’ve had the privilege of entertaining and collaborating with our players for over four years. We’re extremely humbled by that privilege and wanted to get this message out: Thank you. Thank you to our players, our tireless employees, and everyone involved in the life of Marvel Heroes, Marvel Heroes 2015, Marvel Heroes 2016, and Marvel Heroes Omega.”
The news is not entirely unexpected by fans of the game who have seen promised content updates slip and official social media accounts go quiet over the past weeks and months. Massively Overpowered has been chronicling the events surrounding Gazillion and sums it up rather nicely with this post.
As of this writing the game remains available to download and play for free on Steam and Xbox One. The PlayStation Store page for the game in North America (US and Canada) is currently unavailable but is still accessible from European territories (AU, EU, FR, DE).
The date has been added to the Watch List calendar and a full page will be coming soon to the site as the end of the year rolls around.
Welcome to the Delisted list, bub.
It’s that time again: time for Activision’s Deadpool video games to be delisted. November 16th is the date this time when the game will be removed from Steam with Xbox and PlayStation platforms likely to follow. The news initially came by way of a Steam store announcement on November 11th and was quickly rebroadcast by deal watchdog Wario64 (and then came our way by a submission from Keegan). Thanks for the heads up Keegan!
If you’ve had your eye on Deadpool’s middling adventure since it debuted way back in 2013 you’d better grab it before Thursday, November 16th. Hey, it’s even on sale on most platforms. There’s no telling if Activision will renew the license to bring the game back or if they’re focusing resources on a new game to coincide with Deadpool 2’s theatrical debut in 2018.
Here’s a few links to speed things up since I was a little late on posting this news:
PlayStation 3 (no sale, $39.99)
PlayStation 4 (no sale, $49.99)
Xbox One ($12.50)
Xbox 360 ($11.99)
Humble Store ($11.99)