|Digital Release:||Nintendo DSi
November 1, 2008
Nintendo DSi XL
November 21, 2009
|Delisting:||March 31, 2017|
|Available On:||Some titles available on other Nintendo platforms, PC, and consoles.|
|Links:||Nintendo Support announcement
Nintendo News announcement
|Digital Release:||Virtual Console
November 19, 2006
March 25, 2008
|Delisting:||January 30, 2019|
|Available On:||Some titles available on other Nintendo platforms, PC, and consoles.|
|Links:||Nintendo Support announcement|
|Digital Release:||Nintendo DSi, Nintendo 3DS
Initial: September 28, 2011 (AU, EU, JP, US)
Secondary: January 30, 2014 (US)
|Delistings:||Initial: February 20, 2012
Secondary: February 2, 2014
|Links:||Four Swords Anniversary Edition homepage [Archive]
Nintendo news post
Nintendo Support announced on September 29th the beginning of the end for all online services on the Nintendo Wii. The first milestone is March 25th, 2018 which is the last day to purchase points or redeem points cards on the Nintendo Wii Shop channel. Just ten months later on January 30th, 2019 the ability to purchase WiiWare titles, Virtual Console games, and Wii Channels will be removed. No dates were given but the notice also points out that in the future the ability to redownload this content or transfer it to a Wii U will also be suspended.
This makes January 30th, 2019 one of the biggest dates in Delisted history. Besides nearly 250 Virtual Console titles that span decades of video game history, the date will also see the delisting of hundreds of WiiWare games, many of which aren’t available anywhere else.
I’m not sure I’ll ever have the time or energy to add a page for every one of those games but there will eventually be a Nintendo Wii Channel page to collect the names of the extinct exclusive titles if nothing more. For now, dates have been added to the Watch List calendar.
Nintendo confirmed today what intrepid dataminers have suspected since July: the Nintendo Miiverse service is shutting down. On November 7th, 2017 at 10:00pm Pacific Time the Miiverse service will be discontinued on Wii U, Nintendo 3DS handhelds, and on the web. The Wii U Chat service which enabled voice and video messaging between consoles is also being shut down alongside the Miiverse.
In their FAQ support page Nintendo explains the decision: “We started the Miiverse service in 2012 along with the launch of the Wii U system because we wanted to provide a space where users could share their feelings about games with each other. Thanks to users’ support throughout the years, we think we were able to achieve that goal. We decided to end the service at this time because, among other reasons, many users are shifting to social networking services.”
Nintendo will also provide a means for users to download their Miiverse posts after the service ends through the http://miiverse.nintendo.net site. Users won’t be able to save comments and replies but a few weeks after the November 7th deadline, users who register at the Miiverse site will be emailed a unique URL to download their original posts.
A full list of 112 effected titles across the Wii U and 3DS is available here but Nintendo addressed several titles in more detail:
- Super Mario Maker (Wii U): Users will still be able to share levels, but will no longer be able to comment on them.
- Splatoon (Wii U): Miiverse posts will no longer display in Inkopolis Plaza or the game’s stage maps.
- Super Smash Bros. (Wii U, Nintendo 3DS): The Miiverse stage will still be playable, but Miiverse user posts will not display in the background. Players will also be unable to post replays to YouTube/Miiverse, share stages or create tournaments.
- Mario Kart 8 (Wii U): Players will not be able to upload game-play videos to YouTube since they also post to Miiverse at the same time. The tournament function will also not be available.
- Xenoblade Chronicles X (Wii U): In Xenoblade Chronicles X, the BLADE report feature will no longer be available.
- Mario vs. Donkey Kong: Tipping Stars (Wii U, Nintendo 3DS): While users will still be able to play Mario vs. Donkey Kong: Tipping Stars and complete all 88 levels in the main game, the Community feature will be discontinued, preventing players from sharing levels and receiving additional Stars. As there will be a limit to the number of Stars that can be obtained, not all objects may be unlocked from the Workshop. Further info.
|Digital Release:||Original digital release date
|Delisting:||Exact or Approximate date of delisting|
|Available On:||Anywhere it may still be available, online or at retail|
|Links:||Any relevant links not referenced below. Live or archived links.|
Unfortunately there isn’t much. After the previously announced deadline of March 31st the only thing left on the DSi Shop is the 3DS Transfer Tool and your purchase history. If you would like to keep your DSiWare games accessible re-download them or transfer them to a 3DS as soon as possible. This ability will also be retired at some point but Nintendo has not yet given a specific date.
You can look back at the DSi Shop in action with my previous post and this YouTube playlist recorded before the deadline. This gives us a historical view of what was available directly on the DSi up to its end and can be compared to the current offerings on the 3DS eShop.
On April 1st of 2016 Nintendo announced plans to shut down the DSi Shop on the Nintendo DSi and DSi XL, collectively referred to as DSiWare. The announcement revealed a two-part timeline: the ability to add funds would end on September 30th, 2016 and the ability to make purchases would end on March 31st, 2017. The announcement further stated that the ability to re-download DSiWare titles would end “at some point” but no further information has been revealed.
As a precaution I recorded a tour of the DSi Shop at the end of January 2017 to capture its appearance and function before the March 31st deadline. As Nintendo has not revealed any further information I am operating under the assumption that after March 31st the DSi Shop may be completely inaccessible. Now that we’re down to the last few days before the deadline I wanted to share this three-part tour of the DSi Shop as it appears today.
Part 3 is probably the most interesting as I scroll through all of the titles available before the deadline. Though many games have already been removed this should help confirm future delistings and titles that are not brought over to the Nintendo eShop on the 3DS. These titles will eventually have their own pages on the site as well as the DSi Shop platform itself, similar to the PlayStation Mobile page.
With the release of Pokémon Sun and Moon in November Nintendo is restructuring the existing Pokémon Global Link system that has been in operation since 2013. Support for Pokémon Omega Ruby, Alpha Sapphire, Pokémon X and Y will be terminated in late October but some features will remain. The official site has all the details but Polygon summed it up succinctly in their post so I’m going to lean on them for a second.
“Services to be discontinued come October include Game Sync. This feature allows players to share medals and photos online, as well as collect items purchased with Poké Miles, an in-game currency. Players will also be unable to update their activity logs or engage in random matchup rating battles.
Popular features like the Global Trade System and Wonder Trade will remain available, however, and players will still be able to battle each other online and receive Mystery Gifts. These will stay open even after Sun and Moon launch this November.”
As a show of appreciation all Pokémileage Club items and Attractions will be 50% off from July 26th until the service shuts down in October. If you’ve got ‘em you might as well burn through those Poké Miles because they can’t be transferred to Sun and Moon once the Global Link returns in November.
Although you’ll always be able to play your disc-based copy of Tomonobu Itagaki’s Devil’s Third, Nintendo will be sucking out the most interesting part of the game by year’s end. Nintendo support has announced in all three major territories (Europe, Japan, North America) that they will be shutting down the online multiplayer service for the Wii U game between December 28th and 29th, 2016.
More immediately, the price of the digital eShop version of the title has been reduced from $59.99 to $29.99 and purchases of in-game “Golden Eggs” will no longer be offered as of June 27th. Nintendo gives only a passing thanks in place of an explanation but it’s not hard to tell why the decision was made. The game received favorable scores in Japan but in Western markets it was largely derided, ultimately hitting a Metacritic score of just 43/100. It was also released in limited quantities worldwide making the pool of online players even smaller.
“We are deeply thankful for all the players who have enjoyed Devil’s Third online multiplayer service, and thank you for your understanding regarding this decision,” reads the Nintendo of America support page that details the shutdown.
Amid complaints and frustrations with the campaign mode numerous reviews pointed out that the online multiplayer was fun, demanding and bizarre. It’s sad that this intriguing component of the console game is being stripped out but there’s still hope. Devil’s Third Online offers the same multiplayer mode on PC with expanded content and launched out of beta on June 8th in Japan. Published by Nexon, the launch announcement states that Itagaki and the team at Valhalla Game Studios are still working to bring Devil’s Third Online to global territories soon.