NIntendo Co., Ltd. is a multinational developer and publisher of software and video games headquartered in Kyoto, Japan. Founded in 1889, Nintendo has focused on games and toys since the 1960s, moving toward electronic games in the 70’s. Today they are best known for flagship franchises including Super Mario, The Legend of Zelda, Metroid and Animal Crossing and unique hardware innovations like the Nintendo DS and Wii.
Unfortunately there isn’t much. After the previously announced deadline of March 31st the only thing left on the DSi Shop is the 3DS Transfer Tool and your purchase history. If you would like to keep your DSiWare games accessible re-download them or transfer them to a 3DS as soon as possible. This ability will also be retired at some point but Nintendo has not yet given a specific date.
You can look back at the DSi Shop in action with my previous post and this YouTube playlist recorded before the deadline. This gives us a historical view of what was available directly on the DSi up to its end and can be compared to the current offerings on the 3DS eShop.
On April 1st of 2016 Nintendo announcedplans to shut down the DSi Shop on the Nintendo DSi and DSi XL, collectively referred to as DSiWare. The announcement revealed a two-part timeline: the ability to add funds would end on September 30th, 2016 and the ability to make purchases would end on March 31st, 2017. The announcement further stated that the ability to re-download DSiWare titles would end “at some point” but no further information has been revealed.
As a precaution I recorded a tour of the DSi Shop at the end of January 2017 to capture its appearance and function before the March 31st deadline. As Nintendo has not revealed any further information I am operating under the assumption that after March 31st the DSi Shop may be completely inaccessible. Now that we’re down to the last few days before the deadline I wanted to share this three-part tour of the DSi Shop as it appears today.
Part 3 is probably the most interesting as I scroll through all of the titles available before the deadline. Though many games have already been removed this should help confirm future delistings and titles that are not brought over to the Nintendo eShop on the 3DS. These titles will eventually have their own pages on the site as well as the DSi Shop platform itself, similar to the PlayStation Mobile page.
Check out the playlist above to see the DSi Shop in action and look for a follow-up after March 31st as we see what remains.
With the release of Pokémon Sun and Moon in November Nintendo is restructuring the existing Pokémon Global Link system that has been in operation since 2013. Support for Pokémon Omega Ruby, Alpha Sapphire, Pokémon X and Y will be terminated in late October but some features will remain. The official site has all the details but Polygon summed it up succinctly in their post so I’m going to lean on them for a second.
“Services to be discontinued come October include Game Sync. This feature allows players to share medals and photos online, as well as collect items purchased with Poké Miles, an in-game currency. Players will also be unable to update their activity logs or engage in random matchup rating battles.
Popular features like the Global Trade System and Wonder Trade will remain available, however, and players will still be able to battle each other online and receive Mystery Gifts. These will stay open even after Sun and Moon launch this November.”
As a show of appreciation all Pokémileage Club items and Attractions will be 50% off from July 26th until the service shuts down in October. If you’ve got ‘em you might as well burn through those Poké Miles because they can’t be transferred to Sun and Moon once the Global Link returns in November.
Although you’ll always be able to play your disc-based copy of Tomonobu Itagaki’s Devil’s Third, Nintendo will be sucking out the most interesting part of the game by year’s end. Nintendo support has announced in all three major territories (Europe, Japan, North America) that they will be shutting down the online multiplayer service for the Wii U game between December 28th and 29th, 2016.
More immediately, the price of the digital eShop version of the title has been reduced from $59.99 to $29.99 and purchases of in-game “Golden Eggs” will no longer be offered as of June 27th. Nintendo gives only a passing thanks in place of an explanation but it’s not hard to tell why the decision was made. The game received favorable scores in Japan but in Western markets it was largely derided, ultimately hitting a Metacritic score of just 43/100. It was also released in limited quantities worldwide making the pool of online players even smaller.
“We are deeply thankful for all the players who have enjoyed Devil’s Third online multiplayer service, and thank you for your understanding regarding this decision,” reads the Nintendo of America support page that details the shutdown.
Amid complaints and frustrations with the campaign mode numerous reviews pointed out that the online multiplayer was fun, demanding and bizarre. It’s sad that this intriguing component of the console game is being stripped out but there’s still hope. Devil’s Third Online offers the same multiplayer mode on PC with expanded content and launched out of beta on June 8th in Japan. Published by Nexon, the launch announcement states that Itagaki and the team at Valhalla Game Studios are still working to bring Devil’s Third Online to global territories soon.
Terry Cavanagh’s challenging 2D platformer, VVVVVV, just got a lot harder to play on the Nintendo 3DS. Merely one day after a new exploit was released that used the game to run homebrew code Nintendo pulled it from the 3DS eShop. Cavanagh himself was surprised at the news stating on twitter, “that’s unexpected!”.
While the exploit was only reliable with other exploits already in place, Nintendo apparently wasn’t taking any chances and pulled the game. It’s not the first game to be delisted thanks to an unexpected exploit. The infamous Cubic Ninja was removed from the eShop in November of 2014 for its use in bypassing the handheld’s software protection. The difference with VVVVVV is that the game was never released on a cartridge making it totally unavailable today on the 3DS. Fortunately, the game was released on a number of platforms and is still readily available for PC, mobile, PlayStation 4 and Vita. Check out the game’s Delisted page for more.