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Marvel Heroes Terminated November 27th as Gazillion Closes

When Gazillion first announced that Marvel Heroes would be shutting down the game was scheduled to go offline on December 31st, giving players over a month to enjoy the game for a final time. Amid last week’s tweets from now-former employees however, the game was rumored to be shut down as soon as Friday, November 24th. The holiday weekend came and went without notice from Gazillion or Marvel but as of the afternoon of Monday, November 27th, the game was gone. Marvel Heroes’ twitter account posted a final farewell message:

“It is with great sadness that we announce the closing of Gazillion Entertainment. As a result, we are no longer able to operate Marvel Heroes Omega until December 31 as originally planned. Instead, Marvel Heroes Omega will be sunset immediately on all platforms and will no longer be available as soon as this process is completed. The company would like to sincerely thank its fans and employees for all the support over the years of development and live service.”

The game’s subreddit group tallied the losses throughout the day which ended when the game’s homepage and forums were finally taken down. The Watch List calendar and the game’s page on the site have been updated to reflect these final details.

Demon's Souls Online Services to shut down February 28, 2018

Atlus announced via a post and tweet today that online services for 2009’s Demon’s Souls on PlayStation 3 will be terminated on February 28th, 2018. For many games that would mean losing a simple leaderboard feature or a separate multiplayer mode but for the Souls games, online functionality is woven into the experience. Polygon’s news post sums it up quite nicely, pointing out that:

It will mean an end to online cooperative and competitive multiplayer, the ability to write and read messages from other players, and the ability to see other players’ deaths and their wandering illusions. That will also impact the game’s inventive Old Monk boss battle, which attempts to summon another player to the player’s world, and its World Tendency features.

Atlus’ official statement goes on to confirm that the game will remain “fully playable”, though the complete Demon’s Souls experience as it was designed will be lost after February 2018. The news serves as advanced warning for fans of the rest of the Souls series: Dark Souls 1, 2, 3, and the off-shoot title, Bloodborne, all have similar online functionality that will also be turned off one day.

For now Demon’s Souls’ termination date has been added to the Watch List calendar.

marvelheroesomega
marvelheroesomegaDigital Release:PC (Steam)
June 03, 2013 (as Marvel Heroes)
June 04, 2014 (as Marvel Heroes 2015)
January 28, 2016 (as Marvel Heroes 2016)
June 07, 2016 (as Marvel Heroes Omega)

PlayStation 4 (as Marvel Heroes Omega)
April 26, 2017 (US)
May 23, 2017 (EU)

Xbox One (as Marvel Heroes Omega)
June 30, 2017 (EU, US)
Delisting:November 27, 2017
Developer:Gazillion Entertainment
Publisher:Gazillion Entertainment
Available On:Steam, Xbox One, PlayStation 4 (AU, EU, FR, DE)
Links:Marvel Heroes homepage
Kotaku news post
Massively Overpowered news post

Gazillion reportedly shut down, Marvel Heroes offline as soon as November 24th

Massively Overpowered, who has closely followed the drama surrounding Marvel Heroes, has reported by way of an anonymous source that Gazillion Entertainment has disbanded, laid off nearly all staff, and will be shutting down the game November 24th instead of December 31st.

The source also shared parts of a termination letter delivered to Gazillion staff by CEO Dave Dohrmann that indicated creditors had “pulled the plug” on funding, and that accrued time off and health benefits were no longer being honored.

Shortly after, a pair of former Gazillion employees tweeted to confirm and provide context (via USgamer).

As of this writing neither Gazillion, Disney, or Marvel have made any public statements. Marvel Heroes is officially scheduled to shut down on December 31st but if you were planning to play a fond farewell to the game you may want to log in today, just in case.

NCSoft's MOBA, Master X Master, shutting down January 31st

In one of the most detailed and sentimental announcements we’ve seen yet, NCSOFT has confirmed plans to close down its MOBA title Master X Master on January 31st, 2018. The full announcement follows:

There is no easy way to say this, but regretfully, we will be discontinuing our service for MXM, with the final day of the game’s life to be January 31. Deciding to close the game is not a decision we come to lightly, but ultimately it came down to a matter of business—we explored several options, but none of them were sustainable. We truly believe that MXM is special, and offered a lot of new ideas to change up the MOBA genre, but in trying to carve out a niche for itself, we failed to connect with players.

For the remainder of the game’s service, we’re going to do everything we can to honor the community and show thanks for your support. We know this news is difficult to hear for remaining players—trust that we are as heartbroken as you are that we have to say goodbye to it. To that end, in recognition of all of you who love playing the game, here are our plans from now until the servers close:

  • All players will receive 500,000 X-Coin to unlock all content
  • The community-developed Lua skin will be made available to all players for 1 X-Coin
  • Real money purchases on the MXM Store will be permanently disabled
  • All game modes will be turned on, and available at all times
  • Refunds in full on purchases made between Aug. 30 and Nov. 16. This will happen automatically within the next 7-14 days, and will be refunded via the same method the purchase was made, if possible. For additional refund specifics please refer to our FAQ.

We are truly grateful for the community that grew around MXM, and for your support of the game. We saw MXM as a challenge to the status quo—a change-up of mechanics that would revitalize the MOBA genre and attract players who wanted to test the upper limits of their skills—but in the end, it wasn’t enough to take on the established juggernauts. It truly is awe-inspiring to have been a part of the community’s creativity and passion—the art, videos, and guides, the emergent gameplay and meta as new Masters were introduced, the high-level online competitions, and more—truly, thank you.

We again want to extend our sincere gratitude to the MXM community, and hope you all can enjoy the remaining time with the game. We’ll be continuing to provide updates on the official forums, Twitter, and Facebook until January 31.

The date has been added to the Watch List calendar and a page for the title will be added to the site soon.

deadpool
deadpoolDigital Release:PlayStation 3
June 25, 2013 (AU, EU, US)
July 22, 2015 (AU, EU, US) - RELISTED

Xbox 360
July 30, 2013 (AU, EU, US)
July 22, 2015 (AU, EU, US) - RELISTED

PC (Steam)
June 25, 2013
July 15, 2015 - RELISTED

PlayStation 4
November 17, 2015 (AU, EU, US)

Xbox One
November 17, 2015 (AU, EU, US)
Delisting:December 31, 2013 (PlayStation 3, Xbox 360, Steam)
November 16, 2017 (PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Steam)
Developer:High Moon Studios
Publisher:Activision
Available On:Retail (PlayStation 3, PlayStation 4, Xbox 360, Xbox One)
PlayStation 4 download code
Steam download code
Links:Polygon delisting news (2014)
Polygon relisting news (2015)
Delisting Announcement (2017)
Deadpool homepage